
I believe I can sum my thoughts on this in a single word: YUCK. Any upwards movement can only happen when jumping from back and forth between parallel walls.


This means your days of traversing upwards by climbing a single wall have officially come to an end. Considering the original was designed with a console controller in mind, this drastically paired-back approach was a huge departure from what I was expecting, and a rather immense disappointment, to boot.Īs another unwanted side effect of the new infinite-runner redesign, Meat Boy will actually continue moving in whatever direction it’s currently moving until a wall or obstacle is encountered. For this reason alone, I was also finally able to play the game on keyboard, using the down arrow and space bar, respectively. Once again calling back to the mobile-boom era, everything in Forever can be accomplished using only two action buttons: Slide and Jump. While I have no proof to truly back up this assessment, it’s worth noting that the newly minted infinite-runner structure was once a staple in numerous early iOS games.įollowing the same trend of streamlining the structure, the controls have also fallen victim to the feature pruning. The gameplay itself, however, feels like a by-product of a failed experiment while porting one of the countless incarnations of Super Meat Boy, to mobile. The only difference this time around is the insane framerates that would’ve blown an NES-adopter’s mind.
#Super meat boy forever review ign free
Now that a new installment is finally assaulting our PCs (not to mention free time), it remains to be seen if the franchise has enough legs to become an honest-to-goodness “brand.” Now, let’s just hope that they didn’t lose their way during the Super Meat Boy Forever development process.īoth the art style and difficulty of Super Meat Boy Forever harken back to the era of 8-bit glory. For this reason, the original Super Meat Boy was my self-punishing title of choice when I just wanted to turn off my brain and turn up the frustration level. Do you hate yourself? If you’re anything like me, you have a strong passion for both gaming and self-masochism.
